Currently, I'm in the middle of the semester of my Semester 7. So, I think I would be a great time to wrap up this semester.
Let's look at what I have done in this semester:
1. CyberStryke AI
In JAD Λ X game project, CyberStryke, I intend to create an adaptive AI that has simple learning algorithms just by adjusting the different numbers. Therefore, I have created the foundation of the algorithms. Although, it is still very raw but it would be a good start.
2. Research Methodology
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In order to create the adaptive AI mentioned above, I researched about "Competent and Believable Scripted AI in Video Game". The purpose of this research is investigate the possibility of creating an adaptive scripted AI that is competent and believable to the players. The research is carried out as interviews. A total 5 people was interviewed and a document with 112 pages was written.
3. Particle Systems
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Besides Research Methodology and Final Year Project, I also have a Game Engine class to attend. The final assignment of the class is to create a particle system. The project relies heavily on inheritance, virtual functions and object-oriented programming. More details about the project will be out in the Projects/Game Programming/C++ folder.
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